Home Object Oriented Design • Building J2EE™ Applications with the Rational Unified - download pdf or read online

Building J2EE™ Applications with the Rational Unified - download pdf or read online

By Peter Eeles

This booklet is a Rational software program Corporation-specific e-book concentrating on the improvement of J2EE functions (version 1.3) inside a RUP (Rational Unified technique) atmosphere. As such, the booklet has a heavy dependency on UML (version 1.4). The authors target to provide the reader a simple knowing of part architectures and linked applied sciences, and the way those part architectures and applied sciences are utilized within the context of systematic improvement, particularly the Rational Unified strategy. The reader will examine a suite of confirmed top practices, guidance, and criteria that practice to platforms improvement. it is going to mirror the following model of RUP that is scheduled for unencumber in the course of in 2002. This model of RUP might be a substantial departure from the present model.

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Activities are composed of one or more steps. 5. 5. Examples of Activities Disciplines A discipline is a collection of activities that are related to a major "area of concern" within the overall project. Disciplines group activities logically. 1, RUP is organized around nine disciplines. 1 provides a brief description of each of these disciplines. 1. RUP Disciplines RUP Discipline Business Modeling 40 Brief Description The purpose of the Business Modeling discipline is to: 41 Requirements • Understand the structure and the dynamics of the organization in which a system is to be deployed (the target organization) • Understand current problems in the target organization and identify improvement potential • Ensure that customers, end users, and developers have a common understanding of the target organization • Derive the system requirements needed to support the target organization The purpose of the Requirements discipline is to: • Establish and maintain agreement with the customers and other stakeholders on what the system should do • Provide system developers with a better understanding 41 42 Analysis and Design Implementation of the system requirements • Define the boundaries of (delimit) the system • Provide a basis for planning the technical contents of iterations • Provide a basis for estimating the cost and time to develop the system The purpose of the Analysis and Design discipline is to: • Transform the requirements into a design of the system-to-be • Evolve a robust architecture for the system • Adapt the design to match the implementation environment The purpose of the Implementation discipline is to: • Define the organization of the implementation • Implement the design elements • Unit test the implementation • Integrate the results produced by individual implementers 42 43 Test Deployment Configuration and Change Management (or teams), resulting in an executable system The purpose of the Test discipline is to: • Find and document defects in software quality • Provide general advice about perceived software quality • Prove the validity of the assumptions made in design and requirement specifications through concrete demonstration • Validate that the software product functions as designed • Validate that the software product functions as required (that is, the requirements have been implemented appropriately) The purpose of the Deployment discipline is to: • Ensure that the software product is available for its end users The purpose of the Configuration and 43 44 Change Management discipline is to: Project Management Environment • Identify configuration items[5] • Restrict changes to those items • Audit changes made to those items • Define and manage configurations[6] of those items The purpose of the Project Management discipline is to: • Manage a software-intensive project • Plan, staff, execute, and monitor a project • Manage risk The purpose of the Environment discipline is to: • Provide the software development organization with the software development environment both processes and tools that will support the development team.

2. RUP Key Concepts A software development project moves through a number of phases each of which is divided into a number of iterations. Within each iteration, we consider the various disciplines. The activities within a discipline are described in terms of workflow details. Workflow details describe activities that are usually performed together, the roles that perform those activities, and the resulting artifacts. Artifacts An artifact[3] is a piece of information that is produced and/or used during the execution of the process.

The system has passed the formal acceptance criteria in the end user's environment. < Free Open Study > < Free Open Study > RUP as a Process Framework RUP is comprehensive and complete. It provides detailed activity steps, artifact templates, guidelines, checkpoints, and examples. However, a "one size fits all" perspective does not apply to a software development process. Thus, RUP was designed to be a process framework from which customized processes could be derived. In fact, in addition to software development guidance, RUP contains process customization guidance.

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